﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Gunningine
{
    public class WorldState
    {
        /// <summary>
        /// Current frame time - not accessible to scripting.
        /// </summary>
        internal float FrameTime { get; set; }

        /// <summary>
        /// User data - used by scripting.
        /// </summary>
        private Dictionary<string, object> data = new Dictionary<string, object>();

        public Dictionary<string, object> Data
        {
            get { return this.data; }
        }
    }
}
